2 May 2026
Exhibition « Interactive Particles »
The exhibition « Interactive Particles » explores the intersection of art, design and digital technologies through interactive audiovisual works, virtual reality experiences and immersive installations where art and technology intertwine.
Driven by new forms of storytelling and an algorithmic aesthetic, they reinvent physical space and offer poetic shifts in perspective. At the heart of the exhibition is a narrative exploration of human behaviour under extreme conditions, shedding light on the mechanisms that shape our thoughts, emotions and actions.
Viewers can become co-creators and active participants, moving between intuition, reality and virtuality to question identity and the construction of possible worlds.
ARTISTS IN RESIDENCE
TATIANA LOPES: A multimedia artist and designer based in Luxembourg, Tatiana works at the intersection of art, design and digital technologies. Through installations and interactive audiovisual works, she explores how human exchanges influence visual systems, turning visitors into active participants in a living space. For this residency, she presents « Becoming », an installation in which human presence and a changing environment evolve together through movement and sound.
BODO KORSIG: A contemporary artist from Trèves working with spatial installations, sculptures and videos, Bodo focuses on telling stories of human behaviour under extreme conditions, illuminating the psychological processes that shape thoughts, feelings and actions. In residence at Spektrum, he develops his art in VR spaces. In the exhibition, he presents a dialogue with Marc Aurèle, with AI animating a talking replica of the emperor to create an interactive dialogue between the 2nd and 21st centuries.
FRANÇOIS SCHWAMBORN: A media artist from Sarrebruck, he combines real-time visual processes with physical space, an algorithmic aesthetic and poetic shifts in perspective. His works explore the tension between order and flow, between technological structure and aesthetic sensitivity. François blends immersion and abstraction, bringing nature, code and light into dialogue to reveal emerging possibilities.
PERMANENT EXHIBITION ARTISTS
GWENAEL FRANÇOIS: Oto’s Planet is an internationally acclaimed virtual reality experience. The French director and producer, based in Luxembourg, develops and produces immersive works at Skill Lab, where art and technology intertwine to bring evocative, innovative worlds to life. Gwenael’s work, presented on VR headsets at Spektrum, will transport audiences of all ages into an immersive spatial narrative.
MENNY OLINGER: Menny Olinger’s humorous side brings laughter by pushing forms to the limits of 3D printing.
OMMERY DE ZUTTER: Through 3D visualisation and virtual reality, Ommery de Zutter builds architectural worlds evoking cathedrals of light where technology and poetry converge.
ALBERT HAMES: This exhibition will present « Hameswee », the first version of an interactive self-guided walking trail exploring the works of Albert Hames on view in Rumelange. This avatar, created by Misch Strotz, the teams at Neon Internet and TIJO Studio, will bring the sculptor back to life to explain his works from the 1960s and 1970s himself. This approach to outdoor museology combines memory, technology and storytelling, offering an evocative rendering of the past in the present.
